Bento 16 block design & features
Bento16 is a four-tile bento built with shadcn/ui bordered cards on a dark section using an eight-column checkerboard grid. A wide five-column character-voices tile sits beside a narrow three-column voice-cloning card on the top row, followed by a narrow script-enhancer tile and a wide team-workspace panel on the bottom. The character and cloning tiles use full-bleed cover photographs that scale in on scroll. The script-enhancer cell renders a compact dark UI panel with animated count-up figures, and the team-workspace tile shows toggle switches, share icons, and collaboration controls.
Dark card shells with theme borders on a dark background. Photographic tiles rely on cover imagery for visual weight. UI tiles use neutral-toned panels with orange toggle accents and small icon buttons. Headings are slightly smaller than the bento14 voice set, giving a denser feature-grid feel.
Contemporary and voice-platform oriented with a creative-production mood. Alternating wide photo tiles and narrow UI cards creates a checkerboard rhythm distinct from uniform two-by-two grids. Moderate complexity mixing replaceable photography with two coded interface scenes.
The eight-column layout stacks to a single column on mobile, with each tile expanding to full width.
